Amazon UK has revealed two new Overwatch sets that will be available in October. They cost £17.99 for 227 pieces and £44.99 for 380 pieces, which should translate to around $20 and $50, respectively, in the United States.
The first set,75976Wrecking Ball, features our favorite genetically modified hamster, Hammond, and his spherical mech – complete with transformation feature.
75977Junkrat & Roadhog includes the titular criminal masterminds, as well as their peculiar motorcycle, someJunkertownscenery, and even aPachimari!
Haters gonna say Overwatch is already dead. Some say that Overwatch is dying. Your girlfriend/boyfriend/mom/(insert joke here) played Overwatch with me last night so I don’t see what the problem is. No matter how you define a dying or dead video game there has been a lot of words flying around about Overwatch the past few weeks that have kept at least a couple grave diggers busy. So what is actually going on with Overwatch that leave us feeling like there is nothing going on? Is Overwatch dying or is it already dead? It’s time someone answers these questions about Overwatch properly.
NOTE: I make reference
to “gaming personalities” in this article as a general feeling that I see from
a lot of them. I will not make reference to any one person to discredit any one
In this article I will break down:
What defines a dead and dying video game.
What is happening in the Overwatch community itself and
What factors play in from Blizzard and Overwatch League.
How to fix some of the problems in Overwatch.
OVERWATCH IS DEAD!
Let’s clear up a dead video game is different from a dying
video game. Although memes tell us that once a game reaches dying state you say
the game is dead (or ded or dapdfgnapnged). I can make references to Urban
Dictionary or somewhere on the internet that may or may not be smarter than me
but I had to go directly to gamers to find out what makes a dead game. So the gamer’s
definition of a dead game is what I would use for a dying video game.
Dying Video Game
(phrase): A dying video game is a video game that is no longer the most
popular game that everyone wants to play (or play with their friends). Life
span of a video game is usually about 1 year. Example: “My friends don’t play
Overwatch anymore so I don’t really either, that game is dead.”
The time players start to play other popular video games is
when the “X” game is dead memes come out. To the testament of Overwatch there
were rumblings of death after a year but it really didn’t start until about two
years after it was out to get the “dead” meme status. I would say after two
years Overwatch ran its actual expected life cycle. At about two and a half
years Overwatch had a small resurgence of players that didn’t want to play
Fortnite and Overwatch League started up. Needless to say it wasn’t a big
enough draw to raise it from dying status.
A dead video game is an entirely different thing even though
it’s the term we use to describe a dying video game.
Dead Video Game (Phrase): A video game that is not supported
by the developers (servers may still be open for people to play) but only die
hards play it. Phrase used in memes to describe a “Dying Video Game”.
Overwatch is far from a “Dead Video Game”, Blizzard still supports
it almost daily working to bring patches and new content for refresh as well as
changing characters abilities to make the game “feel different”. Popular Twitch
streamers and YouTubers still create content for Overwatch. So the memes are
right Overwatch is a “ded game” but, dead game memes only stop casuals from
playing the game removing a lot of the “active” player base. It hurts to see
people call a game you like dead because it may be your jam but you feel like
you have to stop playing it because “the masses” told you differently. Be a
real gamer and play what you want not what other people tell you to.
The Overwatch Community and gaming universe factors
The Overwatch Community, once a strong amazing community of
content creators, players, developers and just good people is a now changed
place 3 years later… I got into video game content creation for Overwatch
specifically because I started interacting with some people in the Overwatch
community just before the game launched. A month after the game launched I was
hooked and I started my podcast and social media network “Overwatch Today”. I
experienced mild success with my Instagram page gathering 146,000 followers,
which was a lot of fun. I can tell you for me the game started dying in
September 2017 this was when I lost my Instagram account. I could see the
Overwatch community changing, it was like a lot of people started coming in
that really hated Overwatch and they didn’t even play the game they just didn’t
like the game and my page got deleted because of some of these people. But more
importantly it caused a bunch of toxicity outside of the game that I had not
seen before. Then Player Unknown Battleground was released and immediately
after Fortnite dropped it’s free to play Battle Royale mode. Fortnite legit
caused the gaming world to turn upside down and a lot of Overwatch content
creators just decided to flow with it in order to grow their numbers instead of
claim loyalty to any game that (some of them Overwatch made them popular).
Now what I have seen happen in the gaming community at
least, when content creators don’t want to create content for a specific game
anymore they completely trash the game. I get it everyone is entitled to their
own opinion and some people have to “look cool” to their “followers” but why
you got to verbally assault a video game just because you are bored playing it.
I mean this will cause people to not play a game faster than a popular content
creator praising a new game.
So this has been the state of Overwatch, content creators
bashing the game on the regular, even ones that are solely Overwatch content.
This again causes people that maybe weren’t even questioning the game that they
are now. We get it your bored playing the game, gtfoh with that mess. Content creators have been complaining about
the Competitive mode since day one is tiresome. Yes we get it the events are
recycled and boring but maybe the events weren’t meant to be what people think
they should be. All the game modes and maps and events have been planned out
since before the game launched. It takes time to develop new game modes, so it
may be another year to 2 years before we see new events or event game modes.
Overwatch has survived the great Fortnite migration and the onslaught of Battle Royale games. Apex Legends could be the Overwatch Battle Royale that everyone is looking for and some people have said that it is. So time will tell if the gaming universe continues to support Overwatch. Currently in (Overwatch) game is the same to me as it was year one, the competitive mode is working but broken (because no one wants to win one loose one), people rage in comp, people pick crazy heroes in quick play and the Arcade is a mess that probably won’t be fixed. Personally what I see, there is no difference between now and when the game released. People are now starting to see what I have always seen because their friends aren’t playing with them anymore or as I said the “new car smell” has worn off and they are just bored with it.
Also Blizzcon was a let down for a lot of people. I won’t go into detail but it didn’t have the same feeling other Blizzcons have had.
(Secondary Soap Box)
The gaming world seems obsessed with Battle Royale games but the real thing is
people just want to stop paying $60 for a game so some people just hop around
from free game to free game because paying for one or two new games every month
gets expensive plus micro transactions wtf. Especially the largest gaming
market is kids that don’t have a 30-somethings income where they can play
whatever free game they want without asking mom and dad for money. Make me pay
for the game or hit me for micro transactions (not both). Also don’t give me a
free game, tell me it’s free, and then make me pay to play it (that ain’t it chief).
I’m not saying Overwatch should go free-to-play just free-to-play social games
are the jam right now (not Battle Royale) which everyone thinks is the case.
But hey let’s play Tetris 99 (Battle Royale)…
What you talkin’ ‘bout Blizzard?!?
I believe that a big part of the community upheaval in the
recent months is because of the lack (or the perceived lack of) contact from
Blizzard to the community directly. That’s it that’s my whole point of this
section. Big Papa Jeff Kaplan and crew have been acting like they don’t even
care what the community has to say right now.
Jeff’s developer updates have been less and less since the launch of
Overwatch League and regular players are feeling like the developer’s first
priority is pleasing the Overwatch League players.
Now I have been saying it since before Overwatch League
started… “The developer’s nerf / buff heroes based on what the “pro players”
want.” Legit I have been saying it you can listen to some of my old podcasts
where I say it. You can see the changes that they make like oh let’s change
Mercy like 100 times and then just change everything because “people” are
complaining. Well Mercy players weren’t complaining I can tell you for a fact…
But I will give the devs credit some things (although took a long time to fix)
like Roadhogs hook and Beyblade Meta were fixed with a lot of community
feedback. They still haven’t removed Hanzo from the game, so I’m still mad
So now we are about to enter season 2 of Overwatch League
and it seems like the developers time is wrapped up in creating content for
that rather than the game. What should have happened, was a whole second team
(probably larger than the regular team) should have been added to work on the
Overwatch League so the regular team could have been working on creating
content to push the actual game forward, instead that didn’t happen… (Or at
least that’s the perception that we get). Overwatch League is a mild success
and I hope it continues to grow and I hope they can figure out how to connect
the League to the actual game because right now the two are very separate
“Hey Overwatch is cool let’s start making things to go with
our game”, (some marketing executive said after the game was launched). So, now
we have statues, Nendroid, Figma, Funko Pop, Hasbro figures (soon), Nerf guns,
journals, clothes, a cereal and other irl stuff based on Overwatch. These are
all great amazing things that make the game tangible in real life. How do you
connect these things to the game, should have been the question they were
asking not the other way around.
Recently (Feb. 12, 2019) we learned why Blizzard has been
quite about Overwatch. 8% of all the employees were terminated. So although the
directive was to continue to move forward with all projects it may have been a
“move forward but do it on the dl”. Unfortunately we know that a lot of
marketing was the subject of termination and that would hint that there are no
“new” Blizzard happenings for the next couple years. But what does this mean
for Overwatch, I guess time will have to tell us this one.
The medicine Overwatch needs.
Hey Blizzard here’s how you fix your game in two words.
There you go my work here is done.
Well, ok, fine, I’ll explain.
In the beginning, well before the beginning, of Overwatch
Jeff Kaplan the appointed Lead Developer of Overwatch made a “developer update”
video from his office letting everyone know what was going on with the
Overwatch Beta testing. That was so well received he did another one staged and
scripted and the community felt at peace every time he would give us an update.
Somewhere before or after Overwatch League started we got a update that he
talked about toxicity in the game and how they were trying to fix it. Around or
after this video the updates didn’t seem genuine anymore and then they got less
A message directly to
Jeff we know you are a
busy guy but we need you to not only lead your team but also lead the
community. You are our beacon, our Gibraltar, our game dad and we need you to
want to be that without you the community goes bonkers.
And that’s where we are at people are shouting at Blizzard
to “fix Overwatch”. In reality people just need someone to hold their hand out
and tell them it’s going to be ok. This is why games come out with “new”
versions of itself every year or every other year, one reason is money the
other reason is to keep players playing their game.
That brings up a point of Overwatch 2.0. New maps, heroes
and repeating seasonal events are cool and all but it gets stale after a while.
If you don’t introduce something “new” into the mix you get people leaving your
game for some other “free to play” game just to play something different. So is
Overwatch 2.0 a thing we will see, probably not like we think it will be… My
point for bringing up Overwatch 2.0 or any variation of Overwatch comes back to
“community involvement” again, Blizzard, just tell us what is going on in your “hidden
agenda” give us something to look forward to.
Oh also (side note) everyone said they wanted a solo story
mission (please no). If you are going to make story missions then just make it
like World of Warcraft or Destiny (like the archives event games) where we can
play through a story but socially with other people.
Toxic people in Overwatch… I haven’t really touched on this a whole lot because I don’t want to give it a lot of power. People are complaining a lot about different levels of toxic people in game. And I am sorry for it but again for me it’s not any different than Season 1 of comp for me. I understand feelings get hurt and people get really mad, but remember it’s just a video game, if you’re not having fun take a break it will still be there when you come back. Really I have talked to a lot of people about this issue and I am sorry if you have been flamed directly it is hurtful and uncalled for. The thing that stops hateful teammates is to talk about it not to cause more hate and flame those people, just let everyone else know what’s up and it needs to stop.
Do away with the PTR. No one wants to use it. There is no incentive to use it. No one understands why it exists (to test new stuff). Blizzard releases hero 30, story full build up and release and then only to sit on the PTR for weeks thus killing all the hype that went into the release. Every new release that gets put on the PTR just kills players excitement about the game just a little bit more.
The story of Overwatch characters is what drew me into the
game the “heroes” each have personality and some of them had like full on
stories. This is what I love about the game at the same time am the most
confused about the game. When the game started we had this promise of this huge
overarching story of the heroes and the world and Overwatch but (sadface) the
stories we have gotten are so few and far between that it doesn’t fill the
promise that was made. There are small in game voice lines added here and there
and map changes occasionally with little story we get but that doesn’t really
touch the same cord as actual new story (lore) that I want to see. Again at the
games first launch we got some new bit of lore like once or every other month.
Now the lore is like sit and wait they will release it when they feel like it.
This is not really a community involvement point I just really only care about
the story developments XD.
There are lots of ways to fix Overwatch and I am sure there
are a lot more but Blizzard is tied down by resources and cash flow so we have
to manage our expectations and sit back and hope they do something really re-groundbreaking
to get back lost interest.
I wish there was more I could say or do or my voice mattered
more. As it stands Overwatch is dying and we will see people that are interested
in the game only when Blizzard releases new content and who knows when that
will be. Overwatch League will not spark any new interest in the actual game as
they have banked on. Overwatch League is a bigger mess but that’s my own
opinion and I’ll leave that for another time (or just listen to any of my
podcasts where I talk about it). Hopefully I answered some questions or maybe
just pointed out obvious things that are wrong and missed the big picture. Any which
way you slice it Overwatch is dying and I’m not calling time of death yet.
January 7, 2019 Activision/Blizzard Entertainment confirmed its second openly gay (male) character, Soldier: 76 (Jack Morison), in a AAA game, Overwatch. I will catch you up on the story, if you want to see some reactions and know my opinion just scroll to the bottom of the article.
Blizzard has been releasing story lore in the form of comics, videos and other media including in game clues but a new installment “Bastet” is all story.
To properly understand the whole story, let’s go back to Overwatch “game” year one (I’m not going to tell the story just connect the dots you may have missed). Ana Amari is released and with her we get the digital comic “Old Soldiers”. Click the link to read through the whole thing. Jack is looking for Ana who he thinks she is dead but she thinks he is dead. Jack goes to the compound where he suspects The Reaper is planning to be next. Jack storms the compound and finds The Reaper who he knows is Gabriel Reyes. But Reyes has been looking for him also.
Notice the last frame we may not have caught before. He done something to his weapon to make it damage 76 who he knows to have healing power.
Ana swoops in to save the day and Jack and Ana are reunited.
Fast forward to Overwatch WinterWonderland 2016 and we get the comic Reflections.
We see 3 things here.
1. Tracer is gay our first openly gay video game character. (Not really a part of this but worth noting again)
2. Ana & Jack chillin in their apartment waiting for the crime boss to show himself. Jack is seen looking at a photo of him and Vincent.
3. Reaper watching a family. We can now assume that it’s his family he left behind.
3.a. It could also be Vincent? A black haired man slightly older than the photo Jack had.
4. Pharah visiting her Dad who we know now to be named Sam.
Then comes the new map in game called Necropolis. There may be more to the map but for now we see the drawings on the walls to mean something different.
Ana, Soldier 76 facing The Reaper.
It may mean more as we get more story but we can assume it for now.
The winged Goddess is Pharah.
Also Jack and Ana’s hideout can still be seen with artifacts inside. Let me know if you find the Bastet mask :0
Now for the juicy stuff.
The Bastet story is just that a written story, blessed to us, by Lead writer Michael Chu. This new way of telling the Overwatch story is huge because the team could give us story and lore faster with this method than ever before. Also the a written story the potential for more lore within a release is increased as well.
The story begins directly after “Old Soldiers” Ana is trying to patch up Jack because his wounds aren’t healing themselves.
Also Angela (Mercy) doesn’t know they are alive.
Ana curses the “damned scientist” for causing Gabriel’s transformation (Moira?).
Possible Moria created a biological weapon for Reyes to eliminate super soldiers still in existence such as Jack.
We then learn more about Jack, Ana and Reyes
Ana and Reyes have had families and Jack is gay.
The same photo we saw in Reflections.
There are more hints contained in the story I just wanted to connect all the dots between the 3 of our main heroes for right now.
The internet reacts
Michael Chu confirms
Thousands of tweets posts videos in one day here are some of the not nice posts.
There were also many many tweets and posts in support
The characters in “Overwatch” are what compels me to not only play the game but create content like this. So a hero/character being revealed as Gay is amazing to me. It’s not flashy or in your face but it’s there behind all the other stuff (part of the bigger story). For the reason that they don’t make it obvious, gay for the sake of being gay, is the best part. Saying that it’s ok to be this way (whatever way that is) and you can still be a highly functional part of society. I say bring on the more diversity, show us that Lucio legitimately has no legs but is still able to skate on walls. I don’t care what it is because that’s what makes people great, that everyone is different and to be able to convey that through a video game is classic.
Oh also while I’m at it, give all the heroes their backstories will ya Blizz!
With the Blizzcon Virtual Ticket www.blizzcon.com you have access to watch this years (2018) event happen live in November. But you also have access to all the videos from 2017.
One video I watched with my 2018 Virtual Ticket was an interview with Jeff Kaplan (Game Director of Overwatch). In the interview the hosts started discussing favorite heroes and the discussion lead to “shipping” (shipping of fictional or non-fictional people basically means they are in a “relation-ship”) of characters.
Jeff stated that the community is much more creative when it comes to developing characters, taking it places they (the Overwatch team #team4) would have ever thought of. He went on to acknowledge knowing of both McHanzo and PharMercy ships that are all over twitter. Seeming to laugh in approval of them both.
While it’s not an official ship from Team 4, it’s great to know that they appreciate the fandom that everyone makes for the game they have worked hard on.
Go to www.blizzcon.com to purchase your Virtual Ticket for 2018 or click the link in your battle.net app
Check me out at gamewatchtoday on instagram and twitter for all the latest Overwatch News.
With the BlizzCon 2018 Virtual Ticket, Blizzard gamers from around the world will: Never Miss a Moment: The opening ceremony and esports are free, but the Virtual Ticket is the only way to watch the Mythic, Legendary, and Epic stages live from home, so you won’t miss any of the developer panels, Community Night contests, or epic closing festivities. Go even deeper with the BlizzCon All-Access Channel, complete with exclusive developer interviews, commentary, and more.
Explore Original BlizzCon Video Series: Unlock full access to unique BlizzCon programming that takes you behind the scenes at Blizzard and beyond the walls of the convention center. Discover Blizzard history inside The Vault, explore artists’ creative process in Drawn to Adventure, and much more. New episodes debut regularly in the weeks leading up to BlizzCon—some available free, and all unlocked via the Virtual Ticket.
Snag Epic In-Game Loot: Between now and the start of BlizzCon, unlock a treasure trove of commemorative in-game goodies for World of Warcraft ® , StarCraft ® II, StarCraft: Remastered, Heroes of the Storm ® , Hearthstone ® , and Diablo III. Kick things off with a legendary Overwatch Demon Hunter skin for Sombra—available in-game starting today. †
Help Shape the Show: Don’t just watch BlizzCon—participate in it, too! Build a BlizzCon panel alongside others from the Blizzard community, then watch what you help created come to life live during the main event. (Build-a-Panel voting will be available for a limited time—visit BlizzCon.com to learn more and keep up with the results.)
Watch On-Demand Replays: Miss a revelation during a World of Warcraft or Overwatch developer discussion? Does one of your must-see Hearthstone panels conflict with a can’t-miss StarCraft II match? Relive your favorite moments on demand with the Virtual Ticket at BlizzCon.com or in the BlizzCon Mobile App through March 31, 2019 †† . The Virtual Ticket also unlocks access to a wide variety of panels and original video series from the BlizzCon 2017 video archives.
Get Gear Bonuses: Order a Virtual Ticket, and you’ll get a $10 discount off this year’s BlizzCon Goody Bag, available for pre-order today while supplies last at http://gear.blizzard.com. You’ll also get early access to the BlizzCon 2018 online merchandise sale so you can pick up sweet swag in advance of the show—more details will be announced in the weeks ahead. International viewers will also have the option to listen to select BlizzCon Virtual Ticket broadcasts,
including the All-Access Channel and content on the Mythic stage,. Visit the Blizzard Shop to learn more and purchase this year’s Virtual Ticket ($49.99 USD), and keep an eye on www.blizzcon.com to vote on the best moments from past BlizzCons and stay up-to-date on the latest BlizzCon news.
This year get in game items starting with OVERWATCH: SOMBRA DEMON HUNTER.
To celebrate the release of D.Va’s new Animated Short “Shooting Star” and the new Busan map, we invite you to participate in D.Va’s Nano Cola Challengestarting now until September 10th!
Your wins in Quick Play, Competitive, or Arcade will all earn you additional exclusive rewards on top of your normal earnings:
Win 3 games, and earn 2 new D.Va sprays!
Three additional victories (for a total of 6) to earn a new D.Va player icon!
Finally, 3 more wins (a total of 9) and you will take home the Nano Cola D.Va skin!
To top it all off, we are partnering with a variety of content creators on Twitch! These streamers will be featured on our social media channels and the Blizzard Battle.net App, and tuning in will earn you some exclusive D.Va emoji sprays!
Two hours watched of the promotional streams will earn you 1 new emoji spray
Two more hours watched (total of 4) will earn you 2 more new sprays
Two more hours watched (total of 6) will earn you another 2 new sprays
Watching another 2 hours (for a grand total of 8) will earn you 3 more new sprays, 8 in all!
I went through and screen captured frame by frame to break down the D.Va short “Shooting Star” so you wouldn’t have too. Give it a read through if you choose. Let me know in the comments below what your favorite moment was or if I missed something.
Hope you enjoyed my D.Va animated short breakdown. Leave a comment if you want to see more, what you fav screenshot is or if I missed a detail.
Thanks for checking out my site follow gamewatchtoday on twitter and instagram for daily Overwatch updates!
Behold the origin story of Overwatch’s hyper-focused and talented mech pilot in the animated short “Shooting Star”
This short centers around Korea’s favorite professional gamer and star of the MEKA squad, D.Va!
When D.Va isn’t enjoying the limelight, she is working tirelessly to ensure she is prepared for the next Omnic attack. Despite apprehension from the MEKA team, it turns out that such an attack was much sooner than expected!
All images official via Blizzard Entertainment 2018.
Check out all the latest updates at gamewatchtoday on instagram and twitter.
Tomorrow August 22, 2018 we will get possible 2 new Overwatch animated shorts, lego set reveal, and nerf guns, oh and also possible a new map in the game.
Yesterday @playoverwatch tweeted.
So we at least are being promised one new short. But who will it be about. Most people think that it will be D.Va because (everyone has been asking for her backstory since the game launch) the Overwatch team is in Korea at the Overwatch fan event to announce the new story…
We will likely see something with a tropical theme if it is a map or a story we got a glimpse of the Overwatch booth at gamescom 2018 from Hammeh today on twitter.
D.Va, Tracer, Mercy, Genji and Lucio all on surfboards could mean anything but we could get a short about any one of them. If we get a D.Va short let’s hope they show the giant omnic sea robot!
Also we had revealed they will be discussing the partnership with Nerf (Hasbro) and Lego. We may see live demos of the nerf guns or lego set reveals could be in our future. If we remember last week lego launched the Overwatch section of their website with a teaser splash page.
And today @playoverwatch tweeted this
Revealed by Hammeh today on his instagram story was a video of the new DOOMFIST statue so there’s that also…
Last year we got 2 shorts (Mei and Junkertown) so here’s to hoping for a whopping load of Overwatch and Blizzard content dropped on us tomorrow. Follow gamewatchtoday on twitter and instagram for up-to-minute news and reveals.
What better way to beat the heat than with some Overwatch action? Summer Games 2018 will take place from now until August 31stand will feature new skins, a new Lúcioball map, and the return of all the previous Summer Games items.
50+ brand new 2018 Summer Games items as well as the whole suite of past exclusives, available in Summer Games Loot Boxes
6 new Legendary Skins – Cabana Ana, Fastball Zenyatta, Gridironhardt Reinhardt, Lacrosse Roadhog, Waveracer D.Va, and Catcher Winston
3 new Epic Skins – Mexicana Sombra, Éireannach Moira, and Tre Kronor Brigitte
Over 200 total Summer Games themed cosmetics from throughout the years to collect!
Return of the Summer Games Exclusive Brawl, Lúcioball!
An Overwatch twist on traditional football/soccer, each team pilots three Lúcios scoring goals on a playing field modified for use of his Wall Ride
Control the ball with melee attacks or sound waves, make use of the Crossfade and Amp It Up abilities for mobility, as well as boost movement speed and jump height with the new Turbo Boost Ultimate
Three unique arenas to play on, including the brand-new Busan Stadium, as well as the previous maps Sydney Harbour and Estádio das Rãs (Rio)
Last year’s Copa Lúcioball returns, with the Competitive Play ladder structure and placement matches for players to show off their skills
HERO CHANGES WITH SUMMER GAMES PATCH
Instantly heals a target for 300 health
Range increased from 30 to 40 meters
Blizzard added this change in an effort to give Ana a bit more flexibility in how her ultimate ability is used. Generally, this should make Ana more “usable,” Blizzard said.
Cool down increased from six to seven seconds
An option to control Brigitte’s Repair Pack targeting sensitivity has been added under Options > Controls > Brigitte
Shield Bash is one of the more powerful abilities in the game, and Blizzard made this adjustment to give enemies more of a chance to play around the ability.
Passive energy regeneration rate increased from two per second to 2.4 per second
Moira will be able to heal more in situations where there aren’t any enemies to draw energy from.
Aura radius increased from 10 meters to 12 meters
Temporary shields granted increased from 500 to 750
Lúcio needs to be a bit more reliable in his healing range, allowing more allies to stay within his area-of-effect. His shield increase is to make Sound Barrier more effective against burst damage, like Junkrat’s RIP-Tire.
Healing beam reduced from 60 healing per second to 50 healing per second
Mercy used to be a must-pick in most Overwatch matches, and Blizzard decided to nerf her healing output to give other heroes a chance.
Beyond support hero tweaks, Blizzard made a lot more adjustments to Overwatchcharacters. This patch is a doozy. The rest of the changes are as follows, straight from Blizzard.
No longer impacts Symmetra’s Teleporter
Now destroys Symmetra’s Sentry Turrets without stopping his movement
Cool down increased from four to five seconds
Reduced the size of Sombra’s head hit volume
Decorative insignia no longer protrudes from the shield’s surface
Cool down increased from eight seconds to 10 seconds
Drain rate reduced from two per second to 1.6 per second
Radius reduced from eight to six meters
Primary fire range increased from 10 to 12
Channeled and transformation ultimate abilities now restore ammunition after completion for some heroes